bool sgFileManager::ExportSTL(const sgCScene* scen, const char* file_name)
Description:
Exports scene objects to the .STL format file.
Arguments:
scen - scene to be exported (the result of calling the sgCScene::GetScene() function)
file_name - full path to a .STL file
Returned value:
Returns true if the scene was successfully saved, otherwise - false
See also: