sgCObject* sgFileManager::BitArrayToObject(const void* bitArray, unsigned long arrSize)
Description:
Creates an object by a binary array in order to realize the second way of saving objects (read more how to save the scene here).
Arguments:
bitArray - binary array on which the object is created
arrSize - size of the binary array
Returned value:
Returns the pointer to the created object. If the function fails NULL is returned.
See also: