sgCObject*   sgFileManager::BitArrayToObject(const void* bitArray, unsigned long arrSize)

 

Description:

Creates an object by a binary array in order to realize the second way of saving objects (read more how to save the scene here).

 

Arguments:

bitArray  - binary array on which the object is created

arrSize - size of the binary array

 

Returned value:

Returns the pointer to the created object. If the function fails NULL is returned.

 

See also:

ObjectToBitArray